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- /* $Id: winpos.h,v 1.1 1996/09/13 01:38:16 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 2.0
- * Copyright (C) 1995-1996 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-
- /*
- * $Log: winpos.h,v $
- * Revision 1.1 1996/09/13 01:38:16 brianp
- * Initial revision
- *
- */
-
-
-
- #ifndef WINPOS_H
- #define WINPOS_H
-
-
- #include "types.h"
-
-
- #ifndef GL_MESA_window_pos
-
- extern void glWindowPos2iMESA( GLint x, GLint y );
- extern void glWindowPos2fMESA( GLfloat x, GLfloat y );
- extern void glWindowPos2dMESA( GLdouble x, GLdouble y );
-
- extern void glWindowPos2ivMESA( const GLint *p );
- extern void glWindowPos2fvMESA( const GLfloat *p );
- extern void glWindowPos2dvMESA( const GLdouble *p );
-
- extern void glWindowPos3iMESA( GLint x, GLint y, GLint z );
- extern void glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
- extern void glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
-
- extern void glWindowPos3ivMESA( const GLint *p );
- extern void glWindowPos3fvMESA( const GLfloat *p );
- extern void glWindowPos3dvMESA( const GLdouble *p );
-
- extern void glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
- extern void glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
- extern void glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-
- extern void glWindowPos4ivMESA( const GLint *p );
- extern void glWindowPos4fvMESA( const GLfloat *p );
- extern void glWindowPos4dvMESA( const GLdouble *p );
-
- #endif
-
-
-
- extern void gl_WindowPos4fMESA( GLcontext *ctx,
- GLfloat x, GLfloat y, GLfloat z, GLfloat w );
-
-
- #endif
-